How Does The unConference Work?
morning: 10-10-10 strategyEach participant to the unconference will leave with one emotionally compelling and high impact idea or strategy and a KC metro point-of-contact for follow up. Ideas are shared for 10 minutes, followed by discussion and networking.
afternoon: design summitsWe lead you through how to create prototype solutions to your challenges and implement them in the classroom within one-two weeks. The sessions involve brainstorming problems, sharing stories, defining challenges and exploring solutions. A Design Summit follows the lean design thinking process over ninety minutes.
Community on Demand Workshop
The Importance of Collective ImpactNEXT Steps will be presenting our case study with aSTEAM Village to demonstrate the importance of Collective Impact. On January 20, 2020, aSTEAM Village hosted a STEAM event that drew several hundred students to Union Station from four local schools. A group of 86 students in 5th - 8th grade were invited to join us for our first Community On Demand Play Date for a team.
Join us for Breakout Round 3 of 3 - 11:15 – 11:55 am Central Time on October 9, 2020 to see video instruction on how to play the Community On Demand card game and use it as an edtech learning tool to develop collective impact solutions for learners of any age.
aSTEAM Village Case Study | 20 January 2020 (Kansas City, MO)
For more information, contact:
NEXT Steps Youth Entrepreneur Program
bbooker at nextstepsyep.org
Give one or more of our edtech learning tools a try!